🥕 CAROTTO MAP BUILDER
Complete In-Game Map Editor for FiveM
Build, decorate and transform your city directly in game with Carotto Map Builder.
Pick an object from a catalog of 20,000+ GTA V props with pictures, click to place it and drag the arrows to adjust it. Make GTA buildings enterable, add doors that open and furnish any MLO. Everything is saved automatically and shown live to every player.
No CodeWalker, no streaming, no server restart.
Built for servers that want to create events, markets, gang territories, businesses, houses and decorations in minutes, not hours.
✅ Standalone, ESX, QBCore, Qbox, ox_core & ND Core
✅ oxmysql or JSON files (no SQL to import)
✅ No dependency required
✅ Carotto Studios NUI interface
✅ 10 languages included
✅ Optimized: zero OneSync entity slots used
📚 Catalog of 20,000+ Objects
Find the right object in seconds.
* Every GTA V prop with its picture
* Instant search
* 19 categories (nature, lighting, barriers, seating, furniture, industrial…)
* Favorites & recent objects
* The most useful objects shown first
* Add your own streamed props with your own pictures
🖱️ Place in One Click
The object follows your mouse on the ground. Click to place it.
* Mouse wheel to rotate, Shift + wheel to change the height
* Keep placing mode to place several objects in a row
* Follow the slope
* Random rotation
* Grid snapping
* Smart ground placement for trees and palms, remembered per model
🎯 Professional Gizmo
Move and rotate objects with the mouse, like in a real 3D editor.
* X, Y, Z arrows
* Orange square to slide objects on the ground
* Rotation rings
* World or object axes
* Grid and rotation steps
* Exact position and rotation values in the side panel
🧰 Complete Editing Tools
Everything you need to build fast:
* Duplicate
* Copy / paste
* Put on the ground
* Straighten
* Select the same model
* Box selection & multi-selection
* Undo / redo for every change (Ctrl+Z / Ctrl+Y)
* Look at the selection
Each object also has its own options:
* Collision
* Fixed in place
* Opacity
* View distance
* Locked
* Custom name
🚪 Enterable Buildings
Most GTA buildings are just a façade. Carotto Map Builder lets you open them.
Place an entrance in front of any building, then an exit inside any interior:
* A MLO
* A shell
* A GTA interior
* A room you build yourself with the editor
Players press E to go in and out, with a smooth fade.
* Way back option
* Vehicles allowed (perfect for garages)
* Ground markers
* Custom name shown to players
* Arrival direction
🔑 Doors That Open
Turn any object into a door that opens and closes with E.
* Swing (doors)
* Slide (gates)
* Lift (garage doors, barriers)
* Custom angle or distance
* Auto close
* Synced for every player
* "Try it" button directly in the editor
🔒 Restricted Access
Keep doors and entrances for some players only:
* Jobs with a minimum grade
* Groups
* Required item (a key, a badge…)
Every access is checked by the server.
🏠 MLO Ready
Furnish any MLO directly in game.
Objects placed inside an interior are attached to their room, so they are correctly lit and never disappear depending on the camera angle.
The editor camera also shows the interior when you fly through a wall.
🌳 Fill an Area
Draw an area on the ground and scatter trees, plants, rocks or any object inside.
* Mix several objects
* Spacing & density
* Random rotation
* Follow the slope
* Avoid water
Create forests, farms, fields and gardens in a few seconds.
🔁 Rows, Grids & Circles
Create rows, grids and circles of copies from your selection.
Perfect for fences, barriers, street lights, seats or parking lots.
💡 Dynamic Lights
Bring your maps to life at night.
* Bulbs & spotlights
* Color, intensity, range and beam width
* Shadows
* Effects: flicker, pulse, strobe, candle
* Effects synced for every player
* Night preview directly in the editor
🧹 Select & Remove GTA Objects
Click any object of the city (bin, fence, pole, bench…) to select it like your own objects.
* Delete it for every player
* Make it editable to move it
* Duplicate or copy it
Removed objects can be restored at any time.
🗺️ Maps Management
Organize your work in maps.
* Show or hide each map for all players in one click
* Rename, duplicate or delete maps
* Teleport to a map
* Live statistics: objects, lights, removed GTA objects, entrances
⏰ Map Schedules
Show a map only on certain days and hours.
Example: a night market every Friday and Saturday from 21:00 to 04:00.
Schedules are based on the server time and apply automatically.
📤 Export & Import
Export your maps to:
* Backup (JSON)
* YMAP (CodeWalker)
* Menyoo XML
* Standalone Lua script
Copy the result or save the file directly on the server.
Import Carotto backups, YMAP XML and Menyoo XML files.
👥 Several Builders at the Same Time
Your whole mapping team can build together, with live updates for everyone.
🔐 Permissions & Security
Decide exactly who can use the editor:
* ACE permissions
* Groups
* Jobs & grades
* Identifiers (license, discord, fivem, steam)
* Optional required item (ox_inventory, qs-inventory, ESX & QBCore inventories)
The server checks every change, limits actions per second and blocks forbidden models.
Discord webhook logs are included.
🎨 Carotto Studios Interface
A custom HUD-style interface designed specifically for the resource.
* Adapts to every resolution
* Hide the interface with one key (H)
* Built-in help window (F1)
* Short tutorial the first time a builder opens the editor
⚡ Optimized Performance
* Objects are created locally, only near the player
* Never uses your OneSync entity slots
* View distance per object
* Lights drawn closest first, with a configurable limit
* Doors and entrances only checked near the player
* Players only receive the visible maps
* Saving runs in the background, builders never wait
🌍 Languages
Included by default:
🇬🇧 English
🇫🇷 French
🇩🇪 German
🇪🇸 Spanish
🇮🇹 Italian
🇧🇷 Brazilian Portuguese
🇵🇱 Polish
🇳🇱 Dutch
🇸🇪 Swedish
🇹🇷 Turkish
The language follows each player's game language, and every player can change it.
⚙️ Compatibility
Frameworks
* Standalone
* ESX Legacy
* QBCore
* Qbox
* ox_core
* ND Core
Optional
* oxmysql
Without oxmysql, maps are saved in JSON files. No other dependency required.
No ox_target needed: doors and entrances use the E key.
🔧 Highly Configurable
Configure the resource to fit your server, including:
* Language
* Command & key
* Storage
* Permissions
* Required item
* Limits per map
* Features (lights, GTA object removal, area fill, schedules, entrances, doors, MLO support…)
* Interaction distances
* Camera speed
* View distances
* Selection color
* Catalog pictures host
* Custom props
* Blocked models
🧑💻 Developer Exports
Show or hide maps from your other scripts (events, jobs…), read maps and objects, open the editor, or add props to the catalog.
📦 What You Get
✅ Complete in-game map editor
✅ Catalog of 20,000+ props with pictures
✅ Professional move & rotate gizmo
✅ Undo / redo
✅ Enterable buildings (entrances & exits)
✅ Doors that open (swing, slide, lift)
✅ Restricted access (jobs, groups, items)
✅ MLO support
✅ Fill an area tool
✅ Rows, grids & circles of copies
✅ Dynamic lights with effects
✅ GTA object selection & removal
✅ Maps management & schedules
✅ Export (JSON, YMAP, Menyoo, Lua) & import
✅ Multi-builder live editing
✅ Permissions & Discord logs
✅ Carotto Studios NUI
✅ 6 frameworks + standalone
✅ 10 languages
💬 Support
Need assistance with installation or configuration?
Join the Carotto Studios Discord and contact our team:
🥕 More than a simple object spawner.
Give your staff a real map editor to build, decorate and open up your city, live.
Place objects. Open buildings. Add doors. Light up the night. Schedule events. Build together.